Towards Sneaking as a Playful Input Modality for Virtual Environments.
Sebastian CmentowskiAndrey KrekhovAndré ZennerDaniel KucharskiJens H. KrügerPublished in: CoRR (2021)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- physical environment
- collision detection
- interaction model
- multi modal
- learning processes
- medical images
- serious games
- virtual humans
- virtual objects
- virtual space
- virtual agents
- synthetic characters
- virtual characters
- learning mechanism
- natural interaction
- virtual training