Improving evidence-based assessment of players using serious games.
Cristina Alonso-FernándezManuel FreireIván Martínez-OrtizBaltasar Fernández-ManjónPublished in: Telematics Informatics (2021)
Keyphrases
- serious games
- game play
- card games
- virtual environment
- video games
- skill assessment
- computer games
- game design
- game engine
- educational tools
- intelligent tutoring
- learning processes
- game development
- educational games
- game based learning
- virtual characters
- design principles
- learning scenarios
- game mechanics
- social skills
- game theory
- data structures and algorithms
- virtual reality
- multimedia