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Interacting with Physically-Based Character Using Real-Time Motion Capture with Kinect Sensor.
Italo N. S. Pessoa
Pedro Henrique A. Q. de Sousa
Rubens Fernandes Nunes
Published in:
SVR (2016)
Keyphrases
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motion capture
real time
kinect sensor
depth cameras
human body
human motion
human computer interaction
gesture recognition
computer graphics
multi view
motion capture data
mobile platform
depth map
depth images
recognition algorithm
depth information
spatio temporal