Engaging Students with a Mobile Game-Based Learning System in University Education.
Alexander BartelGeorg HagelPublished in: Int. J. Interact. Mob. Technol. (2014)
Keyphrases
- mobile learning
- engaging students
- e learning
- university level
- game based learning
- educational environment
- mobile technologies
- m learning
- learning environment
- engineering education
- hong kong
- academic institutions
- mobile phone
- mobile devices
- european higher education
- open university
- undergraduate and graduate
- health sciences
- graduate school
- distance learning
- text messaging
- post secondary
- mobile applications
- higher education
- library and information science
- educational technology
- faculty members
- learning tools
- tablet pc
- distance education
- engineering students
- smart phones
- repositories of learning objects
- teaching methods
- computer science education
- handheld devices
- learning activities
- case study
- higher education institutions
- teacher training
- students studying
- information and communication technologies
- reinforcement learning
- multimedia
- mobile games
- game design
- context aware