Avatar Type, Self-Congruence, and Presence in Virtual Reality.
Tianqi HuangYue LiHai-Ning LiangPublished in: CCHI (2023)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- three dimensional
- computer graphics
- augmented reality
- photorealistic
- virtual reality technology
- virtual museum
- computer animation
- interactive virtual
- virtual humans
- computer generated forces
- multi sensory
- collaborative virtual environments
- tangible user interface
- virtual training
- force feedback
- computer interface
- virtual space
- knowledge discovery
- pattern recognition
- real time