Augmented creativity: bridging the real and virtual worlds to enhance creative play.
Fabio ZündMattia RyffelStéphane MagnenatAlessia MarraMaurizio NittiMubbasir KapadiaGioacchino NorisKenny MitchellMarkus H. GrossRobert W. SumnerPublished in: SIGGRAPH Asia Mobile Graphics and Interactive Applications (2015)
Keyphrases
- virtual world
- virtual environment
- virtual space
- multi user
- music composition
- virtual reality
- mixed reality
- virtual learning environments
- design process
- idea generation
- social context
- artificial intelligence
- creative thinking
- game based learning
- real life
- neural network
- virtual humans
- physical world
- creative problem solving