View-dependent textured splatting.
Ruigang YangDavid GuinnipLiang WangPublished in: Vis. Comput. (2006)
Keyphrases
- image based rendering
- view dependent
- d scene
- computer graphics
- texture mapping
- depth information
- stereo vision
- image synthesis
- multiple cameras
- view synthesis
- photorealistic
- light field
- geometric information
- depth images
- dynamic scenes
- scene geometry
- real scenes
- virtual reality
- input image
- face recognition
- d mesh
- multiple views