Personalities, sequences of strategies and actions, and game attacks: A statistical discourse analysis of strategic board game play.
Ju-Ling ShihMing Ming ChiuChang-Hsin LinPublished in: Comput. Hum. Behav. (2022)
Keyphrases
- game play
- discourse analysis
- video games
- computer games
- game design
- educational games
- learning experience
- serious games
- game mechanics
- computer mediated
- content analysis
- digital games
- game playing
- game engine
- repeated games
- learning processes
- game based learning
- online discussion
- game players
- knowledge building
- computer mediated communication
- case study
- game development
- socio cultural
- computer supported collaborative learning
- knowledge management
- learning outcomes
- user experience
- cooperative
- learning process
- human players
- learning community