Learning analytics for enhancing the usability of serious games in formal education: A systematic literature review and research agenda.
Ibtissem DaoudiPublished in: Educ. Inf. Technol. (2022)
Keyphrases
- literature review
- learning analytics
- serious games
- formal education
- informal learning
- virtual environment
- video games
- technology enhanced learning
- case study
- learning analytics and knowledge
- educational data mining
- learning activities
- learning scenarios
- intelligent tutoring
- educational games
- learning processes
- design principles
- public libraries
- computer games
- user experience
- learning sciences
- learning design
- learning technologies
- artificial intelligence
- st century
- databases
- social learning
- multimedia
- machine learning