Photorealistic terrain imaging and flight simulation.
Daniel CohenCraig GotsmanPublished in: IEEE Computer Graphics and Applications (1994)
Keyphrases
- photorealistic
- hand held
- computer graphics
- highly accurate
- d scene
- virtual reality
- flight path
- complex scenes
- image processing
- image acquisition
- image space
- computer vision
- range images
- three dimensional
- high resolution
- range scans
- vision system
- multimedia
- super resolution
- high dimensional
- object recognition
- image based rendering
- multiview geometry
- facial expression synthesis