Feedback source modality effects on training outcomes in a serious game: Pedagogical agents make a difference.
Benjamin S. GoldbergJanis A. Cannon-BowersPublished in: Comput. Hum. Behav. (2015)
Keyphrases
- serious games
- pedagogical agents
- interaction effects
- intelligent tutoring
- learning processes
- learning outcomes
- virtual environment
- game play
- video games
- learning environment
- game engine
- educational games
- teachable agent
- game design
- learning companion
- computer games
- design principles
- learning scenarios
- intelligent tutoring systems
- game development
- soft skills
- promote learning
- database
- game based learning
- multi agent systems
- databases
- dependent variables
- learning tools
- learning experience
- online learning
- intelligent learning environments
- expert systems
- human agent