A networked virtual environment for teaching handwritten characters through shared haptisation.
Hiroaki NishinoAkira YamaguchiTsuneo KagawaKouichi UtsumiyaPublished in: Int. J. Bus. Intell. Data Min. (2009)
Keyphrases
- virtual environment
- handwritten characters
- character recognition
- handwritten character recognition
- virtual reality
- virtual world
- virtual learning environments
- computer graphics
- multi user
- online learning
- learning process
- higher education
- alphanumeric characters
- physical environment
- learning environment
- distance learning
- real environment
- interaction model
- haptic interaction
- machine vision
- virtual humans
- three dimensional
- e learning
- haptic feedback
- haptic device
- real time
- user interface
- collision detection
- image processing
- physical space