Virtual Reality Supporting Environmental Planning Processes: A Case Study of the City Library in Gothenburg.
Kaj SunessonCarl Martin AllwoodIlona HeldalDan PaulinMattias RoupéMikael JohanssonBörje WesterdahlPublished in: KES (3) (2008)
Keyphrases
- virtual reality
- virtual environment
- urban planning
- virtual reality environments
- planning process
- virtual world
- augmented reality
- three dimensional
- air quality
- computer animation
- computer graphics
- air pollution
- virtual museum
- virtual reality technology
- planning problems
- photorealistic
- interactive virtual
- multi sensory
- tangible user interface
- force feedback
- decision support
- visual data mining
- image sequences
- virtual humans
- data mining
- range images