Lessons learned from the design, implementation, and management of a smartphone-based crowdsourcing system.
Adriano FaggianiEnrico GregoriLuciano LenziniValerio LuconiAlessio VecchioPublished in: SENSEMINE@SenSys (2013)
Keyphrases
- lessons learned
- case study
- participatory design
- design science
- future directions
- implementation issues
- architectural design
- decision making
- information management
- design patterns
- grounded theory
- current status
- modular design
- hardware architecture
- platform independent
- data sets
- high level synthesis
- rapid prototyping
- design decisions
- efficient implementation
- design process
- management system
- cooperative
- information systems
- neural network