Stylized Silhouette Rendering using Progressive Meshes.
Sung-Soo KimSeung-Keol ChoePublished in: WSCG (Short Papers) (2002)
Keyphrases
- implicit surfaces
- d mesh
- visual hull
- texture mapping
- d objects
- multiresolution
- real time
- image based modeling
- computer graphics
- high fidelity
- multi view
- ray tracing
- volume visualization
- high quality
- mesh generation
- gait recognition
- ray casting
- image synthesis
- image features
- volume rendering
- variable resolution
- rendered images
- human walking
- ambient occlusion
- neural network
- human recognition
- triangular mesh
- photorealistic
- surface reconstruction
- human motion
- camera calibration
- range images
- medical images
- star shaped
- face recognition