Login / Signup
Exploring learner acceptance of the use of virtual reality in medical education: a case study of desktop and projection-based display systems.
Hsiu-Mei Huang
Shu-Sheng Liaw
Chung-Min Lai
Published in:
Interact. Learn. Environ. (2016)
Keyphrases
</>
virtual reality
virtual environment
virtual museum
computer graphics
three dimensional
virtual reality technology
medical education
augmented reality
virtual reality environments
virtual space
case study
e learning
virtual humans
key technologies
computer vision
mobile phone
interactive virtual