Virtual reality tools for the correction of automated volume segmentation errors using dense surface reconstructions.
Edouard B. BrooksJoseph A. InsleyMichael E. PapkaSilvio RizziPublished in: LDAV (2017)
Keyphrases
- virtual reality
- segmentation errors
- three dimensional
- virtual environment
- collaborative virtual environments
- surface reconstruction
- augmented reality
- virtual world
- computer graphics
- photorealistic
- d objects
- computer animation
- virtual humans
- virtual museum
- multi sensory
- interactive virtual
- range images
- multi view
- virtual training
- image processing
- visualization tools
- virtual reality technology