The Validity of a Machine Learning-Based Video Game in the Objective Screening of Attention Deficit Hyperactivity Disorder in Children Aged 5 to 12 Years.
Zeinab ZakaniHadi MoradiSogand GhasemzadehMaryam RiaziFatemeh MortazaviPublished in: CoRR (2023)
Keyphrases
- video games
- machine learning
- attention deficit hyperactivity disorder
- educational games
- computer games
- learning experience
- game design
- playing games
- game play
- mathematics learning
- learning tools
- game playing
- early years
- machine learning methods
- machine learning algorithms
- pilot study
- age groups
- reinforcement learning
- game based learning
- learning algorithm
- natural language processing
- case study
- data mining
- cervical cancer
- serious games
- information extraction
- learning process