A user study on tactile graphic generation methods.
Stephen E. KrufkaKenneth E. BarnerPublished in: Behav. Inf. Technol. (2006)
Keyphrases
- empirical studies
- real time
- computational cost
- user interface
- preprocessing
- machine learning
- qualitative and quantitative
- support vector
- significant improvement
- image segmentation
- website
- statistical analysis
- user interaction
- high dimensional data
- user preferences
- classification method
- artificial intelligence
- experimental design
- methods require