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On modelling and rendering ocean scenes.
Jean-Christophe Gonzato
Bertrand Le Saëc
Published in:
Comput. Animat. Virtual Worlds (2000)
Keyphrases
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visual effects
high quality
computer graphics
real time
computer vision
high fidelity
database
natural scenes
photorealistic
complex scenes
cooperative
three dimensional
d scene
dynamic scenes
range images
man made
scene geometry
real world scenes
ray tracing
information systems
ambient occlusion