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Techniques for designing GPGPU games.

Mark JoselliJose Ricardo da Silva Jr.Marcelo ZamithEsteban CluaMateus PelegrinoEvandro Mendonca
Published in: IGIC (2012)
Keyphrases
  • video games
  • nash equilibria
  • nash equilibrium
  • game theoretic
  • cooperative
  • general purpose
  • game theory
  • game play
  • imperfect information
  • human computation
  • board game
  • weighted majority