Integrated Aerobic Exercise into Adult Second Language Learning in Virtual Reality Game.
Yijun QianSarvesh PrajapatiAnna SchwartzAra JungUri SeitzJoshua Van AlfenLara LewisMiso KimArt KramerLeanne ChukoskiePublished in: CoG (2023)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- game theory
- three dimensional
- computer graphics
- augmented reality
- multi sensory
- computer animation
- language learning
- photorealistic
- visual data mining
- virtual reality technology
- interactive virtual
- virtual museum
- video games
- virtual training
- force feedback
- computer assisted language learning
- virtual humans
- educational games
- virtual reality environments
- real time
- tangible user interface
- nash equilibrium
- computer games
- human body
- computer vision