Measuring problem solving skills via stealth assessment in an engaging video game.
Valerie J. ShuteLubin WangSamuel GreiffWeinan ZhaoGregory R. MoorePublished in: Comput. Hum. Behav. (2016)
Keyphrases
- video games
- educational games
- mathematical problem solving
- learning experience
- helping students
- computer games
- game playing
- game play
- higher order thinking skills
- educational experiences
- critical thinking
- game based learning
- game design
- serious games
- skill acquisition
- peer assessment
- artificial intelligence
- skill assessment
- conceptual knowledge
- case based reasoning
- game development
- foreign language
- learning tools
- learning objectives
- communication skills
- game players
- declarative knowledge
- learning process
- commercial games
- middle school
- formative assessment
- computer assisted
- information processing
- user interface