Automatic Recognition of Sport Events from Spatio-temporal Data: An Application for Virtual Reality-based Training in Basketball.
Alberto CannavòDavide CalandraGianpaolo BasilicòFabrizio LambertiPublished in: VISIGRAPP (1: GRAPP) (2019)
Keyphrases
- virtual reality
- automatic recognition
- spatio temporal data
- virtual training
- spatio temporal patterns
- spatio temporal
- virtual environment
- spatial data
- virtual world
- computer graphics
- three dimensional
- temporal sequences
- virtual humans
- spatial databases
- virtual reality technology
- virtual museum
- databases
- interactive virtual
- moving objects
- temporal information
- sensor data
- scientific data
- temporal data
- activity recognition
- spatial features
- video data
- data collection
- computer vision
- database