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Light Loss-Less Data Compression, with GPU Implementation.
Shunji Funasaka
Koji Nakano
Yasuaki Ito
Published in:
ICA3PP (2016)
Keyphrases
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data compression
gpu implementation
real time
compression algorithm
feature tracking
data reduction
compression ratio
graphics processors
graphics processing units
lossless data compression
feature selection
image processing
motion estimation
general purpose
motion compensation
huffman coding