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ZooMor: Three Stages of Play for a Sleeping Creature.
Daniël van Paesschen
Mark de Graaf
Tilde Bekker
Published in:
Advances in Computer Entertainment (2013)
Keyphrases
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multistage
subsumption architecture
real world
image sequences
high quality
artificial neural networks
image processing
generation process
multiple stages
feature selection
object recognition
preprocessing
information technology
supply chain
game playing