A Multidisciplinary, Multifaceted Approach to Improve the Computer Science based Game Design Education: Methodology and Assessment.
Chang YunHesam PanahiZhigang DengPublished in: SIGCSE (2016)
Keyphrases
- game design
- computer science
- serious games
- learning games
- experiential learning
- video games
- educational games
- game based learning
- information science
- distance learning
- computer games
- lecture notes
- game mechanics
- computer science education
- learning theories
- digital games
- game play
- social sciences
- learning experience
- higher education
- lifelong learning
- mobile learning
- software engineering
- metadata
- e learning