Imitating Human Movement Using a Measure of Verticality to Animate Low Degree-of-Freedom Non-humanoid Virtual Characters.
Roshni KaushikAmy LaViersPublished in: ICSR (2018)
Keyphrases
- human movement
- motion capture
- virtual characters
- low degree
- virtual humans
- human body
- human motion
- virtual environment
- multi view
- markerless
- computer graphics
- humanoid robot
- human computer interaction
- degrees of freedom
- decision lists
- pedagogical agents
- body parts
- image processing
- social interaction
- learning outcomes
- semi supervised
- learning process
- spatio temporal