Event-triggered integral reinforcement learning for nonzero-sum games with asymmetric input saturation.
Shan XueBiao LuoDerong LiuYing GaoPublished in: Neural Networks (2022)
Keyphrases
- reinforcement learning
- learning agents
- action sets
- function approximation
- multi agent
- state space
- event detection
- robotic control
- machine learning
- event recognition
- game playing
- game theory
- game theoretic
- temporal difference learning
- learning process
- video games
- computer games
- reinforcement learning algorithms
- nash equilibria
- optimal policy
- input data
- perfect information
- reinforcement learning agents
- learning algorithm