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CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories.
Alessandro Sestini
Linus Gisslén
Joakim Bergdahl
Konrad Tollmar
Andrew D. Bagdanov
Published in:
CoRR (2022)
Keyphrases
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game play
video games
game design
learning experience
serious games
educational games
game mechanics
moving objects
game development