Exploring the Utility of Eye-tracking in Identifying Misconceptions in a Digital Mathematics Game.
Joyce Zhou-Yile SchniedersMaria Ofelia Clarissa Z. San PedroPamela PaekAnthony ClaypoolAndrew CoulsonPublished in: ICLS (2020)
Keyphrases
- eye tracking
- eye tracker
- eye movements
- human computer interaction
- visual attention
- eye gaze
- eye tracking data
- video games
- head mounted
- virtual world
- computer games
- gaze contingent
- gaze direction
- implicit feedback
- gaze estimation
- usability studies
- educational games
- usability evaluation
- eye tracking technology
- artificial intelligence
- eye movement analysis
- program comprehension
- cognitive style
- serious games
- saliency map
- augmented reality
- user interface
- face recognition