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A multimodal smartwatch-based interaction concept for immersive environments.
Matej Lang
Clemens Strobel
Felix Weckesser
Danielle Langlois
Enkelejda Kasneci
Barbora Kozlíková
Michael Krone
Published in:
Comput. Graph. (2023)
Keyphrases
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immersive environments
multimodal interaction
human computer interaction
computer vision
data mining
artificial intelligence
virtual world
concept learning
multimodal interfaces
neural network
information retrieval
learning environment
learning experience
human interaction
multi touch
brain image analysis