Fighting COVID-19 at Purdue University: Design and Evaluation of a Game for Teaching COVID-19 Hygienic Best Practices.
Dominic KaoAmogh JoshiChristos MousasAbhigna PeddireddyArjun Kramadhati GopiJianyao LiJohn A. SpringerBethany S. McGowanJason B. ReedPublished in: FDG (2021)
Keyphrases
- formative evaluation
- case study
- design process
- teaching methods
- learning games
- e learning
- hybrid learning
- software engineering
- engineering design
- engineering education
- engineering students
- stanford university
- idea generation
- role playing
- facilitate learning
- training program
- simulation game
- university level
- current status
- high school
- design patterns
- online learning
- user interface