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Two-AABB traversal for mobile real-time ray tracing.

Jaedon LeeWon-Jong LeeYoungsam ShinSeok Joong HwangSoojung RyuJeongwook Kim
Published in: SIGGRAPH ASIA Mobile Graphics and Interactive Applications (2014)
Keyphrases
  • ray tracing
  • real time
  • collision detection
  • image synthesis
  • computer graphics
  • photorealistic
  • graphics hardware
  • computationally intensive
  • texture mapping
  • vision system
  • high resolution
  • virtual environment