Predicting Real Fear of Heights Using Virtual Reality.
Giuseppe BoccignoneDavide GadiaDario MaggioriniLaura Anna RipamontiValentina TostoPublished in: GoodIT (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual space
- augmented reality
- computer graphics
- three dimensional
- virtual reality technology
- photorealistic
- interactive virtual
- virtual world
- visual data mining
- computer animation
- virtual humans
- multi sensory
- real time
- virtual training
- range images
- pattern recognition
- tangible user interface
- computer generated forces