Gamification in MOOC: challenges, opportunities and proposals for advancing MOOC model.
Oriol Borrás GenéMargarita Martínez-NúñezÁngel Fidalgo BlancoPublished in: TEEM (2014)
Keyphrases
- computational model
- real world
- conceptual model
- mathematical model
- theoretical analysis
- prediction model
- formal model
- experimental data
- probability distribution
- probabilistic model
- prior knowledge
- learning objects
- theoretical framework
- statistical model
- information technology
- objective function
- high level
- case study