View-dependent 3-D mesh coding by rate allocation with the image rendering-based distortion measures.
Ulug BayazitMuzaffer Ege AlperPublished in: Signal Image Video Process. (2016)
Keyphrases
- rate allocation
- d mesh
- view dependent
- bitstream
- rate distortion
- video coding
- video transmission
- coding scheme
- distributed video coding
- three dimensional
- texture mapping
- d objects
- shape descriptors
- bit rate
- bit allocation
- geometric properties
- multi view
- scene geometry
- coding method
- video quality
- hierarchical representation
- range images
- multiresolution
- moving objects