Login / Signup
Four interviews with young Scottish students and graduates from a 1990s Scottish university who set up new-start computer games studios.
Malcolm Sutherland
Published in:
Comput. Games J. (2013)
Keyphrases
</>
computer games
educational software
case study
engineering students
video games
e learning
collaborative learning
learning experience
higher education
mobile learning
learning outcomes
key features
learning environment
student learning
serious games
cooperative learning
teaching materials