Implementing wave particles for real-time water waves with object interaction.
Cem YukselDonald H. HouseJohn KeyserPublished in: SIGGRAPH Posters (2007)
Keyphrases
- pose estimation
- d objects
- real time
- wave propagation
- computer vision
- object manipulation
- high speed
- human computer interaction
- object recognition
- moving objects
- low cost
- wave equation
- swarm optimization
- object model
- keypoints
- control system
- three dimensional
- object tracking
- data acquisition
- lighting conditions
- target object
- visual feedback
- frequency domain
- water supply
- haptic feedback
- face recognition