Video game bots as a theme for student software competitions.
Matthew FahrbachJerzy W. JaromczykRoy David MobleyNeil MoorePublished in: CGAMES (2014)
Keyphrases
- video games
- helping students
- learning experience
- game play
- foreign language learning
- software development
- game design
- learning tools
- user interface
- learning environment
- learning process
- computer games
- source code
- educational games
- student learning
- computer systems
- human users
- commercial games
- game mechanics
- game playing
- intelligent tutoring systems
- tutoring system
- software systems
- learning styles
- game based learning
- high school students
- tablet pc
- learning objectives
- design patterns
- language learning
- computer assisted