A constraint-based approach to rigid body dynamics for virtual reality applications.
Jörg SauerElmar SchömerPublished in: VRST (1998)
Keyphrases
- virtual reality
- rigid body
- virtual environment
- computer graphics
- rigid body motion
- augmented reality
- rotation and translation
- virtual world
- motion parameters
- virtual reality technology
- three dimensional
- interactive virtual
- computer animation
- virtual humans
- rigid objects
- photorealistic
- virtual space
- virtual training
- virtual museum
- signal processing
- feature space
- video sequences
- multi sensory
- feature points
- force feedback
- computer vision