Interactive Deformation and Visualization of Level Set Surfaces Using Graphics Hardware.
Aaron E. LefohnJoe Michael KnissCharles D. HansenRoss T. WhitakerPublished in: IEEE Visualization (2003)
Keyphrases
- level set
- graphics hardware
- volume rendering
- active contours
- texture mapping
- image segmentation
- real time
- processing speed
- shape prior
- image based rendering
- energy function
- computer graphics
- three dimensional
- signed distance function
- range data
- surface reconstruction
- free form
- deformation field
- shape variations
- shape model
- segmentation method
- virtual reality
- image registration
- moving objects