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2-1/2D texture mapping: real-time perceptual surface roughening.
Sylvia C. Pont
Pradeep Sen
Pat Hanrahan
Published in:
APGV (2007)
Keyphrases
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texture mapping
graphics hardware
real time
d objects
computer graphics
d mesh
image based rendering
motion parallax
texture map
human faces
photorealistic
three dimensional
hole filling
vision system
range data
viewpoint
object recognition