A gamified social robotics platform for intensive therapies in neurorehabilitation.
José Carlos PulidoRaquel FuentetajaEnrique GarcíaMelania GarcíaVanesa AbuínJosé Carlos GonzálezAna IglesiasFernando FernándezPublished in: Intell. Serv. Robotics (2024)
Keyphrases
- computer vision
- artificial intelligence
- social networks
- social interaction
- real time
- cognitive robotics
- social capital
- robot control
- social learning
- virtual communities
- social relationships
- social networking
- platform independent
- social context
- social behavior
- human behavior
- swarm intelligence
- website
- information systems
- neural network
- data sets