Easy acquisition and real-time animation of facial wrinkles.
Ludovic DutreveAlexandre MeyerSaïda BouakazPublished in: Comput. Animat. Virtual Worlds (2011)
Keyphrases
- real time
- facial animation
- human faces
- facial expressions
- data acquisition
- face recognition
- person specific
- computer generated imagery
- facial images
- landmark detection
- real time rendering
- motion capture
- active appearance models
- computer graphics
- control system
- image processing
- lighting conditions
- specular highlights
- special effects
- human body
- low cost
- facial motion