Does the Availability of Reattempts and Video Solutions Affect Learners' Voluntary Engagement with Mastery Learning Activities?
Ashish AggarwalGriffin PittsShayne MarusicLeslie HarveyChristina Gardner-McCunePublished in: L@S (2023)
Keyphrases
- learning activities
- learning environment
- learning processes
- mobile learning
- e learning
- game based learning environment
- learning process
- learning outcomes
- multimedia
- learning achievement
- learning scenarios
- learning objects
- group interaction
- learning content
- ubiquitous learning
- learning objectives
- learning design
- learning platform
- game based learning
- pedagogical agents
- mobile technologies
- online learning environments
- formal education
- mobile devices
- social interaction
- learning companion
- cognitive skills
- learning community
- online collaborative
- learning spaces
- web based learning systems
- personal learning environments
- learning goals
- learning experience
- learning systems
- promote learning