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Suggestion of creating solid method using projective method in 3D real space with microsoft kinect.

Kaoru MitsuhashiYasuhiro OhyamaHiroshi Hashimoto
Published in: ETFA (2015)
Keyphrases
  • real time
  • error rate
  • image sequences
  • high quality
  • image data
  • human computer interaction
  • computer graphics