Improving Testing Behavior by Gamifying IntelliJ.

Philipp StraubingerGordon Fraser
Published in: Software Engineering (2024)
Keyphrases
  • real time
  • information systems
  • website
  • data streams
  • databases
  • three dimensional
  • video sequences
  • support vector
  • computational complexity
  • mobile robot
  • test cases
  • human behavior
  • behavioral model