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GPU implementation and performance analysis of reactive agents having division and mobility capacities.
Sébastien Tripodi
Pascal Ballet
Vincent Rodin
Published in:
Multiagent Grid Syst. (2012)
Keyphrases
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gpu implementation
reactive agents
real time
integral histogram
feature tracking
graphics processors
reinforcement learning
cpu implementation
mobile agents
ray casting
graphics processing units
multi agent
object recognition
motion analysis
multiple views
three dimensional
computer vision
machine learning