Gesture variants and cognitive constraints for interactive virtual reality training systems.
Stephanie HuetteYazhou HuangMarcelo KallmannTeenie MatlockJustin L. MatthewsPublished in: IUI (2011)
Keyphrases
- virtual reality
- virtual training
- virtual humans
- virtual environment
- augmented reality
- computer graphics
- virtual world
- multi sensory
- photorealistic
- computer animation
- virtual reality environments
- three dimensional
- virtual space
- tangible user interface
- interactive virtual
- virtual reality technology
- digital libraries
- pose estimation
- multi agent systems
- pattern recognition
- computer vision
- data mining